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Game Dev GIFs Of The Week #03

November 11, 2018 By Pontypants — GameDev

Game Dev GIFS of the week

We’re back with another week of Game Dev GIFs! Well done everyone, keep it up! If you want to see your GIF in the next week’s round up, give a shout, drop a comment or send a message.

A pond in a forest #gamedev #indiegame #voxelart pic.twitter.com/eiuP6AsjcC

— 128 MHz (@128_mhz) November 6, 2018

Tried my hand at @PEN_Productions cool cloud material on @EightyLevel . a lot simpler than i thought it would be. i can see this going further with a bit of tweaking.⛅️⛅️⛅️ @polycount @UnrealEngine #indiedev #UE4 pic.twitter.com/lbaDL00pzw

— Max (@MaxMakesGames) November 8, 2018

New jumping animations and new physics thanks to my good friend @threequarterspi who has joined me to help with coding on this project. #unity3d #gamedev #pixelart #indiedev #madewithunity #lowpoly #coding pic.twitter.com/eR5dzGvVSe

— Micah Holland (@MacchiatoLycan) November 8, 2018

Full sword attack combo#gamedev #madewithunity #lowpoly #indiegame #indiedev #unity3d #pixelart pic.twitter.com/erVLM0935o

— B-Cubed Labs (@Bcubed_Labs) November 8, 2018

Winter is coming… Where is Santa Claus and the gifts under the christmas tree ?#gamedev #gamedevelopment #indiedev #indiegames #pixelart #gamemaker pic.twitter.com/AK4qGhpwhr

— BLACKOAK STUDIO (@blackoakstudio) November 7, 2018

Testing the level #artstationhq #feudaljapanchallenge #polycount #gameart #gamelevel #ue4 #unreal https://t.co/z4nO9FzxNL pic.twitter.com/5O3pdPxHLY

— Manuel Fuentes (@manuelfuentes13) November 7, 2018

🏠🐦💕 Seagull Shack by @JamieRead3dArt pic.twitter.com/pdxZAv98HX

— 👾 Idle Birch 👾 (@idlebirch) November 7, 2018

More @BraveOdyssea footage I dug up from the vaults. Screw propellers! A hermit crab! Shout out to @OhCrapItsJeremy for the awesome anims on the crab! pic.twitter.com/EM9lAAEgwJ

— Nick Carver (@NickDCarver) November 11, 2018

alright, last one, i promise XD
this adapts to the angled iso surfaces and won’t light up objects behind it!#pixelart #ドット絵 #gamedev pic.twitter.com/9JeYecZ0rH

— jmw327 (@jmw327) November 6, 2018

Exterior of squad car modelled for the detectives, animated with noise offset modifiers. #b3d pic.twitter.com/FzIch0cEzJ

— Louis du Mont (@louisdumont) November 5, 2018

Peasant rebellions throughout history would have been way more effective if they had figured out that hay bales protect against arrows. pic.twitter.com/RzFafdX7fb

— wilhelm nylund (@wilnyl) November 5, 2018

Metal bender recharging #MegaSphere #GameDev #PixelArt #MadeWithUnity pic.twitter.com/bLjnNWAgPu

— Anton Kudin (@antonkudin) November 5, 2018

Metroid Curved. pic.twitter.com/GM1YoYVspX

— Starxxon (@vl_tone) November 4, 2018

Did you know you can block attacks in Crumbling World? Be aware that will consume your Vitality 🛡#indiegame #indiedev #madewithunity #unity #leveldesign #gamedesign #gameart #lowpoly #unity3d #iosgames #mobilegames #indiegamedev @madewithunity @unity3d @GameDevHQ #combat pic.twitter.com/ooadrFTFPC

— Dani Marti (@DumeArts) November 1, 2018

So, I decided to do a second pass on my Zelda’s explosion fx, after practicing and learning new stuff. I believe now the timing is better, and it looks way more similar to the original 😀#VFX #Gamedev #fanart #zelda #BreathoftheWild #Unity #Unity3D #MadeWithUnity #RealtimeVFX pic.twitter.com/pE8ZTMDXCb

— Gregory Oliveira (@godsgreg) October 30, 2018

Cut that bush. #gamedev #indiedev #madewithunity #lowpoly #isometric #rpg #game #unity #indiegame #dev pic.twitter.com/rZ77PTSp88

— HyperMegaPixel (@HyperMegaPixel) October 30, 2018

a humble little starting home 😊#pixelart #ドット絵 #gamedev pic.twitter.com/Ti6dNSRhHQ

— jmw327 (@jmw327) October 29, 2018

Playing @CrashBandicoot on my desk#ar #ardev #arcore #unity #madewithunity #gamedev #gamedevelopment #CrashBandicoot pic.twitter.com/PmFdKGI5dc

— Pauleta Milanez (@PauletaMlz) October 25, 2018

Pictured: Me glad I won’t be showing off a 6 month old build at PAX day 2 pic.twitter.com/ANAPkCa1Lu

— mike⛽️🌵 (@kurtruslfanclub) October 26, 2018

HyperHitboxing is out on @itchio!
A small game you can play with a friend or against CPU. https://t.co/566DgM396D

I’d like to thank @JosiahSMoore @modalmodule and @ Zew(cant find his twitter) for helping me work on this fun game.#game #games #gamedev #indiegame #pixelart pic.twitter.com/ZU6SWhvdN5

— GxGrain Son. (@GxGrainSon) October 25, 2018

how convenient
#screenshotsaturday #PepperGrinderGame #gamedev pic.twitter.com/0Ubz9f4MYc

— Riv (@Ahr_Ech) November 10, 2018

Lord of the skateboard#screenshotsaturday #gamedev #madewithunity #mfpbbb pic.twitter.com/GX8dNOMBAk

— My Friend Pedro 🔫🍌 (@deadtoast_com) November 10, 2018

Boss #2 – Guardian#gamedev #madewithunity #lowpoly #indiegame #indiedev #unity3d #pixelart #screenshotsaturday pic.twitter.com/Cs7g7vNVHR

— B-Cubed Labs (@Bcubed_Labs) November 11, 2018

80s flat nose trucks make everything better. #fact#indiedev #pixelart pic.twitter.com/ZooHnWESNu

— MekaSkull (@MekaSkull) November 6, 2018

Using a crystal to summon a portal #pixelart #gamedev #indiedev pic.twitter.com/CfJFBPNGRU

— Pixel Accounting (@pixelaccountant) November 9, 2018

For our first #GigaMission #screenshotsaturday, you can make use of environmental hazards like combustible crates to beat enemies. #indiedev #pixelart pic.twitter.com/mnwItAasCJ

— gigamissionx (@gigamissionx) November 10, 2018

Working on new level for the game “Iron Meat” #pixelart #gamedev #gameart #gamedev #indiedev #indiegame pic.twitter.com/DzcyM1whit

— IronMeat (@Ivan78607447) November 6, 2018

c l o s e r#signalis#screenshotsaturday #indiedev #gamedev #pixelart #lowpoly #ドット絵 pic.twitter.com/60Uw2mxA0L

— Yuri Stern | SIGNALIS (@LastStarfarer) November 10, 2018

Here’s the GIGABUSTER trailer I’ve been making for the Kickstarter page!#screenshotsaturday #megaman #gamedev #indiedev #indiegame pic.twitter.com/GMEqXKZf1F

— GIGA (@gigawaller) November 10, 2018

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