We’re back with another week of Game Dev GIFs! Well done everyone, keep it up! If you want to see your GIF in the next week’s round up, give a shout, drop a comment or send a message.
A pond in a forest #gamedev #indiegame #voxelart pic.twitter.com/eiuP6AsjcC
— 128 MHz (@128_mhz) November 6, 2018
Tried my hand at @PEN_Productions cool cloud material on @EightyLevel . a lot simpler than i thought it would be. i can see this going further with a bit of tweaking.⛅️⛅️⛅️ @polycount @UnrealEngine #indiedev #UE4 pic.twitter.com/lbaDL00pzw
— Max (@MaxMakesGames) November 8, 2018
New jumping animations and new physics thanks to my good friend @threequarterspi who has joined me to help with coding on this project. #unity3d #gamedev #pixelart #indiedev #madewithunity #lowpoly #coding pic.twitter.com/eR5dzGvVSe
— Micah Holland (@MacchiatoLycan) November 8, 2018
Full sword attack combo#gamedev #madewithunity #lowpoly #indiegame #indiedev #unity3d #pixelart pic.twitter.com/erVLM0935o
— B-Cubed Labs (@Bcubed_Labs) November 8, 2018
Winter is coming… Where is Santa Claus and the gifts under the christmas tree ?#gamedev #gamedevelopment #indiedev #indiegames #pixelart #gamemaker pic.twitter.com/AK4qGhpwhr
— BLACKOAK STUDIO (@blackoakstudio) November 7, 2018
Testing the level #artstationhq #feudaljapanchallenge #polycount #gameart #gamelevel #ue4 #unreal https://t.co/z4nO9FzxNL pic.twitter.com/5O3pdPxHLY
— Manuel Fuentes (@manuelfuentes13) November 7, 2018
🏠🐦💕 Seagull Shack by @JamieRead3dArt pic.twitter.com/pdxZAv98HX
— 👾 Idle Birch 👾 (@idlebirch) November 7, 2018
More @BraveOdyssea footage I dug up from the vaults. Screw propellers! A hermit crab! Shout out to @OhCrapItsJeremy for the awesome anims on the crab! pic.twitter.com/EM9lAAEgwJ
— Nick Carver (@NickDCarver) November 11, 2018
alright, last one, i promise XD
— jmw327 (@jmw327) November 6, 2018
this adapts to the angled iso surfaces and won’t light up objects behind it!#pixelart #ドット絵 #gamedev pic.twitter.com/9JeYecZ0rH
Exterior of squad car modelled for the detectives, animated with noise offset modifiers. #b3d pic.twitter.com/FzIch0cEzJ
— Louis du Mont (@louisdumont) November 5, 2018
Peasant rebellions throughout history would have been way more effective if they had figured out that hay bales protect against arrows. pic.twitter.com/RzFafdX7fb
— wilhelm nylund (@wilnyl) November 5, 2018
Metal bender recharging #MegaSphere #GameDev #PixelArt #MadeWithUnity pic.twitter.com/bLjnNWAgPu
— Anton Kudin (@antonkudin) November 5, 2018
Metroid Curved. pic.twitter.com/GM1YoYVspX
— Starxxon (@vl_tone) November 4, 2018
Did you know you can block attacks in Crumbling World? Be aware that will consume your Vitality 🛡#indiegame #indiedev #madewithunity #unity #leveldesign #gamedesign #gameart #lowpoly #unity3d #iosgames #mobilegames #indiegamedev @madewithunity @unity3d @GameDevHQ #combat pic.twitter.com/ooadrFTFPC
— Dani Marti (@DumeArts) November 1, 2018
So, I decided to do a second pass on my Zelda’s explosion fx, after practicing and learning new stuff. I believe now the timing is better, and it looks way more similar to the original 😀#VFX #Gamedev #fanart #zelda #BreathoftheWild #Unity #Unity3D #MadeWithUnity #RealtimeVFX pic.twitter.com/pE8ZTMDXCb
— Gregory Oliveira (@godsgreg) October 30, 2018
Cut that bush. #gamedev #indiedev #madewithunity #lowpoly #isometric #rpg #game #unity #indiegame #dev pic.twitter.com/rZ77PTSp88
— HyperMegaPixel (@HyperMegaPixel) October 30, 2018
a humble little starting home 😊#pixelart #ドット絵 #gamedev pic.twitter.com/Ti6dNSRhHQ
— jmw327 (@jmw327) October 29, 2018
Playing @CrashBandicoot on my desk#ar #ardev #arcore #unity #madewithunity #gamedev #gamedevelopment #CrashBandicoot pic.twitter.com/PmFdKGI5dc
— Pauleta Milanez (@PauletaMlz) October 25, 2018
Pictured: Me glad I won’t be showing off a 6 month old build at PAX day 2 pic.twitter.com/ANAPkCa1Lu
— mike⛽️🌵 (@kurtruslfanclub) October 26, 2018
HyperHitboxing is out on @itchio!
— GxGrain Son. (@GxGrainSon) October 25, 2018
A small game you can play with a friend or against CPU. https://t.co/566DgM396D
I’d like to thank @JosiahSMoore @modalmodule and @ Zew(cant find his twitter) for helping me work on this fun game.#game #games #gamedev #indiegame #pixelart pic.twitter.com/ZU6SWhvdN5
how convenient
— Riv (@Ahr_Ech) November 10, 2018
#screenshotsaturday #PepperGrinderGame #gamedev pic.twitter.com/0Ubz9f4MYc
Lord of the skateboard#screenshotsaturday #gamedev #madewithunity #mfpbbb pic.twitter.com/GX8dNOMBAk
— My Friend Pedro 🔫🍌 (@deadtoast_com) November 10, 2018
Boss #2 – Guardian#gamedev #madewithunity #lowpoly #indiegame #indiedev #unity3d #pixelart #screenshotsaturday pic.twitter.com/Cs7g7vNVHR
— B-Cubed Labs (@Bcubed_Labs) November 11, 2018
80s flat nose trucks make everything better. #fact#indiedev #pixelart pic.twitter.com/ZooHnWESNu
— MekaSkull (@MekaSkull) November 6, 2018
Using a crystal to summon a portal #pixelart #gamedev #indiedev pic.twitter.com/CfJFBPNGRU
— Pixel Accounting (@pixelaccountant) November 9, 2018
For our first #GigaMission #screenshotsaturday, you can make use of environmental hazards like combustible crates to beat enemies. #indiedev #pixelart pic.twitter.com/mnwItAasCJ
— gigamissionx (@gigamissionx) November 10, 2018
Working on new level for the game “Iron Meat” #pixelart #gamedev #gameart #gamedev #indiedev #indiegame pic.twitter.com/DzcyM1whit
— IronMeat (@Ivan78607447) November 6, 2018
c l o s e r#signalis#screenshotsaturday #indiedev #gamedev #pixelart #lowpoly #ドット絵 pic.twitter.com/60Uw2mxA0L
— Yuri Stern | SIGNALIS (@LastStarfarer) November 10, 2018
Here’s the GIGABUSTER trailer I’ve been making for the Kickstarter page!#screenshotsaturday #megaman #gamedev #indiedev #indiegame pic.twitter.com/GMEqXKZf1F
— GIGA (@gigawaller) November 10, 2018
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