Another week, another Game Dev GIFs collection! Thank you for all your beautiful contributions!
Enjoy these inspiring creations and please consider sharing the ones you like!
Sharing is caring π
If you want to see your own GIFs in next week’s Game Dev GIFs of the week, drop a comment or send a message π
fire dude animated in @aseprite #aseprite #gamedev #pixelart #pixel #art #indiedev #animation #videogames #gameart #fire #vfx #cg pic.twitter.com/2pupoxkHDw
β Adam Jufer (@adamjufer) September 10, 2018
Just a mock-uphttps://t.co/ldyiRpLszm for clearer version#pixelart #animation #indiedev #art pic.twitter.com/gNJGLqM8In
β Daniel Riise (@NostalgiaTree) September 12, 2018
Hi devs! This is the #IndieDevHour π€
β Yokai Mask ~ IndieDevDay.es (@YokaiMask) September 19, 2018
Let me show you new gameplay.#gamedev #indiedev #monogame pic.twitter.com/P1QdUz17E6
Looks like it’s #UnityTips Tuesday so here’s a look at how we use ‘sticky’ and ‘slippy’ collision materials on #RΓΆki…π#indiedev #madewithunity #unity3d pic.twitter.com/rGCVaY2Kfm
β Polygon Treehouse (@PolyTreehouse) September 18, 2018
No safer place to store your gold than inside a giant beetle.
β Riv (@Ahr_Ech) September 18, 2018
That’s what they say, right?
#PepperGrinderGame #gamedev #indiedev #pixelart pic.twitter.com/DbUmkmx18u
This isn’t the pleasant beach vacation I was promised. Or maybe it was, if you’re the doomguy. #indiedev #gamedev #lowpoly #warisshell pic.twitter.com/mNg3Mo63E0
β Martin Jencka (@Futilrevenge) September 20, 2018
Now the plants are no longer static, and react to the player! Yay!@UnrealEngine #PrimevalFuture #UE4 #indiedev #gamedev #indiegame #IndieGameDev #videogames #ue4 #wip pic.twitter.com/CHOkob1zoz
β Jacob D. Reynolds (@DFC_jacob) September 21, 2018
This neverending battle is exhausting, but I won’t stop until one of us is dead! @UnrealEngine #screenshotsaturday #indiedev #UE4 #gamedev #battle #giant pic.twitter.com/o2lTLUguoE
β Sterk (@sterkcrea) September 23, 2018
Have added some floor vents complete with steam and fans to add some extra depth to the narrow passageways. Interestingly enough, the vents are just a single quad with a normal mapped texture I made in #SubstanceDesigner #GodotEngine #gamedev #indiedev #b3d #indiegames pic.twitter.com/oH0wHcMTzq
β fracteed (@fracteed) September 23, 2018
While not everything goes to plan when play-testing a game, at least this glitch gives a good look under the hood! #VR #UE4 #indiedev #WIP #gamedev pic.twitter.com/Ed6NJF6SEF
β Ravioli_Ravioli (@omano117) September 23, 2018
Leaving for the weekend like..#madewithunity #gamedev #indiedev pic.twitter.com/ReBP5pYWlp
β Trailmakers (@PlayTrailmakers) September 21, 2018
So I was making an energy shield shader, and things got weird and turned into a chromatic aberration sphere. Any ideas what the heck to do with this effect?! π@UnrealEngine #PrimevalFuture #UE4 #indiedev #gamedev #indiegame #IndieGameDev #videogames #ue4 #wip pic.twitter.com/SveVl7dxT3
β Jacob D. Reynolds (@DFC_jacob) September 23, 2018
#AKBUnderdog is almost ready to be released as a demo. #AKBSouthpaw‘s Unity transfer is going a bit slowly but I seem to be getting a hang of the engine. The final version of Underdog will be released specially for a certain amount of time. #IndieGameDev #indiedev #gamedev pic.twitter.com/Z3OPWAdLMH
β Chaoko, Ya Know? (@CHAOKOCartoons) September 23, 2018
New attack animations #gamedev #indiedev #pixelart pic.twitter.com/cQtKpQwVgc
β CenoteGame (@Khena_B) September 19, 2018
Hoi twitter. Today I’m still tweaking the jump mechanics, I tried to make the game juicer, I added some particles when the character walks, and I also added a tonguecopter thing that makes your character glide.#gamedev #indiedev #indiegame #pixelart pic.twitter.com/5gpjGshCvC
β Professeur Poire (@ProfesseurPoire) September 22, 2018
Making particles with the new #unity3d force field component. It can easily generate interesting force effects. I have used a cylinder, sphere and box type here #madewithunity
β Farrukh Abdur (@FarrukhAbdur) September 23, 2018
#indiedev #gamedev #artistsontwitter #vfx #unitytips pic.twitter.com/qz95H22I6O
We did it! Thank you so much to the team, the @EGX organisers and staff and especially the gaming community for playing and helping us launch our passion project Vanguard: Fight for Rudiarius!! Party Time!! #EGX2018 #indiedev #gamedev #indiehour #vanguardthegame pic.twitter.com/XIBvWWFqQ1
β Vanguard @EGX ππ (@VanguardTheGame) September 23, 2018
Want to check out some more Valfaris?
β Andrew Gilmour (@MrAwolf) September 20, 2018
We are at EGX! pop on by!
and if want you can show us love by wish listing us over athttps://t.co/bDIAqoY7Yy
ty!#gamedev #EGX #indiegame #indiedev #pixelart #space #guns #metal #valfaris pic.twitter.com/1d0Cqfs05b
My latest AI bug:
β Chris Nyman (@ChrisByte) September 23, 2018
All creatures misidentify their neighbours as “PLAYER”. Accidental battle royale ensues. #gamedev #unity3d #indiedev pic.twitter.com/4OpPI5Swja
I love walking cycles ΒΊ-ΒΊ#pixelart #gameart #art #gaming #gamedev #gamedevelopment #indiedev #aseprite #indiegames #colectivopixel #screenshotsaturday pic.twitter.com/OwlVOfu2O1
β Reff (@Reff_SQ) September 23, 2018
A better look at gardens: if used correctly, they turn water resources into happiness for everyone! #pixelart #indiedev #villagesim #roguelike pic.twitter.com/hrQjEG6HMP
β .Age (@dotagegame) September 23, 2018
Finished the #animation blueprint! Love how easy it is with #UE4#screenshotsaturday #gamedev #indiedev pic.twitter.com/k7h5W0NCnf
β Candle Bird (@CandleBirdGames) September 23, 2018
I have just finished second scene for our #bfs game. π
β MichaΕ Mroszczak (@ultek85) September 20, 2018
Created and rendered in #magicavoxel π#gamedev #indiedev #3d pic.twitter.com/6nw8XJeKYx
Bushiden #Kickstarter Wednesday, September 26th!#gamedev #indiedev #pixelart #videogames #screenshotsaturday #monogame #bushiden pic.twitter.com/NAIHS6hn0v
β Pixel Arc Studios (@pixelarcstudios) September 22, 2018
Let there be shadows #godotengine #gamedev #indiedev pic.twitter.com/YCbjkhGdKm
β Diogo Dias (@diogo7dias) September 23, 2018
Implemented a dialog function. Now I can finally work on some NPC interactions. #gamedev #indiedev #screenshotsaturday #gamemaker pic.twitter.com/SljryaDnr1
β Jon Keller (@Monoroute) September 22, 2018
We have an attack system now! Our devs are working hard on building our game from the ground up π #gamedev #indiedev pic.twitter.com/IbYyq8NbKx
β Thinking Bottle (@ThinkingBottle) September 23, 2018
“I will save them…”#pixelart #animation #indiedev #gamedev pic.twitter.com/tACWfKUuLl
β Thomas Lean π (@ThomasLean) September 22, 2018
So much has changed and improved since I made this first little mini-trailer 2 months ago π#screenshotsaturday #indiegames #indiedev #gamedev pic.twitter.com/PADPjAde8n
β Max Nielsen (@MaxNielsenDev) September 22, 2018
BAM, it’s the weekend! For #screenshotsaturday here’s a breakdown of Tove’s facial rig…π #madewithunity #unity3d #indiedev #animation pic.twitter.com/mMl8GPKw8N
β Polygon Treehouse (@PolyTreehouse) September 22, 2018
The beetle enemy from before, now in game! π
β Tiani Pixel (@TianiPixel) September 23, 2018
I know, I know, with the new colors now it looks like a giant killer ladybug…. but I’m fine with it!#indiegame #vacaroxa #pixelart #indie #gamedev #animation #unity #gaming #madewithunity #unsighted #indiedev pic.twitter.com/w0x5LMbPi5
She came out of nowhere!!!#battlelandsroyale #futureplaygames pic.twitter.com/g5ynaKEHpE
β Aurora (@aurorakb) September 19, 2018
Leave a Reply