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Game Dev GIFs Of The Week #02

September 23, 2018 By Pontypants β€” GameDev

Another week, another Game Dev GIFs collection! Thank you for all your beautiful contributions!

Enjoy these inspiring creations and please consider sharing the ones you like!

Sharing is caring πŸ™‚

If you want to see your own GIFs in next week’s Game Dev GIFs of the week, drop a comment or send a message πŸ™‚

 

fire dude animated in @aseprite #aseprite #gamedev #pixelart #pixel #art #indiedev #animation #videogames #gameart #fire #vfx #cg pic.twitter.com/2pupoxkHDw

β€” Adam Jufer (@adamjufer) September 10, 2018

Just a mock-uphttps://t.co/ldyiRpLszm for clearer version#pixelart #animation #indiedev #art pic.twitter.com/gNJGLqM8In

β€” Daniel Riise (@NostalgiaTree) September 12, 2018

Hi devs! This is the #IndieDevHour πŸ€“
Let me show you new gameplay.#gamedev #indiedev #monogame pic.twitter.com/P1QdUz17E6

β€” Yokai Mask ~ IndieDevDay.es (@YokaiMask) September 19, 2018

Looks like it’s #UnityTips Tuesday so here’s a look at how we use ‘sticky’ and ‘slippy’ collision materials on #RΓΆki…πŸ™Œ#indiedev #madewithunity #unity3d pic.twitter.com/rGCVaY2Kfm

β€” Polygon Treehouse (@PolyTreehouse) September 18, 2018

No safer place to store your gold than inside a giant beetle.
That’s what they say, right?
#PepperGrinderGame #gamedev #indiedev #pixelart pic.twitter.com/DbUmkmx18u

β€” Riv (@Ahr_Ech) September 18, 2018

This isn’t the pleasant beach vacation I was promised. Or maybe it was, if you’re the doomguy. #indiedev #gamedev #lowpoly #warisshell pic.twitter.com/mNg3Mo63E0

β€” Martin Jencka (@Futilrevenge) September 20, 2018

Now the plants are no longer static, and react to the player! Yay!@UnrealEngine #PrimevalFuture #UE4 #indiedev #gamedev #indiegame #IndieGameDev #videogames #ue4 #wip pic.twitter.com/CHOkob1zoz

β€” Jacob D. Reynolds (@DFC_jacob) September 21, 2018

This neverending battle is exhausting, but I won’t stop until one of us is dead! @UnrealEngine #screenshotsaturday #indiedev #UE4 #gamedev #battle #giant pic.twitter.com/o2lTLUguoE

β€” Sterk (@sterkcrea) September 23, 2018

Have added some floor vents complete with steam and fans to add some extra depth to the narrow passageways. Interestingly enough, the vents are just a single quad with a normal mapped texture I made in #SubstanceDesigner #GodotEngine #gamedev #indiedev #b3d #indiegames pic.twitter.com/oH0wHcMTzq

β€” fracteed (@fracteed) September 23, 2018

While not everything goes to plan when play-testing a game, at least this glitch gives a good look under the hood! #VR #UE4 #indiedev #WIP #gamedev pic.twitter.com/Ed6NJF6SEF

β€” Ravioli_Ravioli (@omano117) September 23, 2018

Leaving for the weekend like..#madewithunity #gamedev #indiedev pic.twitter.com/ReBP5pYWlp

β€” Trailmakers (@PlayTrailmakers) September 21, 2018

So I was making an energy shield shader, and things got weird and turned into a chromatic aberration sphere. Any ideas what the heck to do with this effect?! πŸ˜†@UnrealEngine #PrimevalFuture #UE4 #indiedev #gamedev #indiegame #IndieGameDev #videogames #ue4 #wip pic.twitter.com/SveVl7dxT3

β€” Jacob D. Reynolds (@DFC_jacob) September 23, 2018

#AKBUnderdog is almost ready to be released as a demo. #AKBSouthpaw‘s Unity transfer is going a bit slowly but I seem to be getting a hang of the engine. The final version of Underdog will be released specially for a certain amount of time. #IndieGameDev #indiedev #gamedev pic.twitter.com/Z3OPWAdLMH

β€” Chaoko, Ya Know? (@CHAOKOCartoons) September 23, 2018

New attack animations #gamedev #indiedev #pixelart pic.twitter.com/cQtKpQwVgc

β€” CenoteGame (@Khena_B) September 19, 2018

Hoi twitter. Today I’m still tweaking the jump mechanics, I tried to make the game juicer, I added some particles when the character walks, and I also added a tonguecopter thing that makes your character glide.#gamedev #indiedev #indiegame #pixelart pic.twitter.com/5gpjGshCvC

β€” Professeur Poire (@ProfesseurPoire) September 22, 2018

Making particles with the new #unity3d force field component. It can easily generate interesting force effects. I have used a cylinder, sphere and box type here #madewithunity

#indiedev #gamedev #artistsontwitter #vfx #unitytips pic.twitter.com/qz95H22I6O

β€” Farrukh Abdur (@FarrukhAbdur) September 23, 2018

We did it! Thank you so much to the team, the @EGX organisers and staff and especially the gaming community for playing and helping us launch our passion project Vanguard: Fight for Rudiarius!! Party Time!! #EGX2018 #indiedev #gamedev #indiehour #vanguardthegame pic.twitter.com/XIBvWWFqQ1

β€” Vanguard @EGX πŸŒπŸš€ (@VanguardTheGame) September 23, 2018

Want to check out some more Valfaris?
We are at EGX! pop on by!
and if want you can show us love by wish listing us over athttps://t.co/bDIAqoY7Yy
ty!#gamedev #EGX #indiegame #indiedev #pixelart #space #guns #metal #valfaris pic.twitter.com/1d0Cqfs05b

β€” Andrew Gilmour (@MrAwolf) September 20, 2018

My latest AI bug:
All creatures misidentify their neighbours as “PLAYER”. Accidental battle royale ensues. #gamedev #unity3d #indiedev pic.twitter.com/4OpPI5Swja

β€” Chris Nyman (@ChrisByte) September 23, 2018

I love walking cycles ΒΊ-ΒΊ#pixelart #gameart #art #gaming #gamedev #gamedevelopment #indiedev #aseprite #indiegames #colectivopixel #screenshotsaturday pic.twitter.com/OwlVOfu2O1

β€” Reff (@Reff_SQ) September 23, 2018

A better look at gardens: if used correctly, they turn water resources into happiness for everyone! #pixelart #indiedev #villagesim #roguelike pic.twitter.com/hrQjEG6HMP

β€” .Age (@dotagegame) September 23, 2018

Finished the #animation blueprint! Love how easy it is with #UE4#screenshotsaturday #gamedev #indiedev pic.twitter.com/k7h5W0NCnf

β€” Candle Bird (@CandleBirdGames) September 23, 2018

I have just finished second scene for our #bfs game. 😎
Created and rendered in #magicavoxel πŸ‘Œ#gamedev #indiedev #3d pic.twitter.com/6nw8XJeKYx

β€” MichaΕ‚ Mroszczak (@ultek85) September 20, 2018

Bushiden #Kickstarter Wednesday, September 26th!#gamedev #indiedev #pixelart #videogames #screenshotsaturday #monogame #bushiden pic.twitter.com/NAIHS6hn0v

β€” Pixel Arc Studios (@pixelarcstudios) September 22, 2018

Let there be shadows #godotengine #gamedev #indiedev pic.twitter.com/YCbjkhGdKm

β€” Diogo Dias (@diogo7dias) September 23, 2018

Implemented a dialog function. Now I can finally work on some NPC interactions. #gamedev #indiedev #screenshotsaturday #gamemaker pic.twitter.com/SljryaDnr1

β€” Jon Keller (@Monoroute) September 22, 2018

We have an attack system now! Our devs are working hard on building our game from the ground up πŸ˜ƒ #gamedev #indiedev pic.twitter.com/IbYyq8NbKx

β€” Thinking Bottle (@ThinkingBottle) September 23, 2018

“I will save them…”#pixelart #animation #indiedev #gamedev pic.twitter.com/tACWfKUuLl

β€” Thomas Lean πŸŽ’ (@ThomasLean) September 22, 2018

So much has changed and improved since I made this first little mini-trailer 2 months ago πŸ™‚#screenshotsaturday #indiegames #indiedev #gamedev pic.twitter.com/PADPjAde8n

β€” Max Nielsen (@MaxNielsenDev) September 22, 2018

BAM, it’s the weekend! For #screenshotsaturday here’s a breakdown of Tove’s facial rig…πŸ™Œ #madewithunity #unity3d #indiedev #animation pic.twitter.com/mMl8GPKw8N

β€” Polygon Treehouse (@PolyTreehouse) September 22, 2018

The beetle enemy from before, now in game! πŸ™‚
I know, I know, with the new colors now it looks like a giant killer ladybug…. but I’m fine with it!#indiegame #vacaroxa #pixelart #indie #gamedev #animation #unity #gaming #madewithunity #unsighted #indiedev pic.twitter.com/w0x5LMbPi5

β€” Tiani Pixel (@TianiPixel) September 23, 2018

She came out of nowhere!!!#battlelandsroyale #futureplaygames pic.twitter.com/g5ynaKEHpE

β€” Aurora (@aurorakb) September 19, 2018

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